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knarf: Rachel, check out the beta rules on [link]
Rachel: If there's anyone here, could they answer a few questions? How does the template work? Is it like a D&D sheet? How are things like how well one does in sneaking or thinking performed?
Rachel: This is a great idea! I would love to DM a Wizard of Oz game.
Luc: cuntbags
jade: hello
jade: hello its silly
konrad: What don't you like? The logo, the site, the game?
isabel: i dont like
LampDancer: hello
Name: Oh, one more glitch... Hyperlink "home" in the inner pages loads the main frameset not in the holding browser window, but in the inner frame, so the left menu frame duplicates...
asddfs: [link]
konrad: Fixed, I think
Name: P.S. The youtube block on the site does not show... Couldn't this have happened because of "amp;" entities instead ampersands in the link?
Name: which is only a little bit nearer to realism... Though I'm a total noob in RPG, certainly )
ECG: Heh, only a Russian copilefter like me could have forgotten that it is all about money and rights... But whatever... I don't feel that this Oz system can fit all the worlds stemming from original Oz. I was not even adopt it to Volkov's Magic Country, whic
konrad: If everything else makes money, though, it might be worthwhile to do a setting supplement for the world of Wicked
konrad: The big challenge is one of copyright. The classic stuff is public domain, but I'd have to negotiate and pay money to Maguire to reference Wicked in any real way
ECG: planned initially... imho )
ECG: Playing in the setting of Wicked would be interesting, but I don't think creating a common game mechanics for a childrens' tale and a dark fantasy would be reasonable... It would be too universal, and it would not be that easy friendly setting that was pl
Hunter: it could shore up the entire religion in oz question if you choose to accept the wicked cycle as canon.
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